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Old Sep 19, 2006, 11:44 PM // 23:44   #21
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^ Yeah, that.

I was never too fond of PvP, but it's all a matter of preference. Prophecies has excellent lore, and is more about PvE than PvP. Factions is the opposite. The best choice? Get both. Though if you want to level a character faster, Factions is the way to go. Still, you can't beat the classic.
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Old Sep 20, 2006, 06:25 AM // 06:25   #22
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I like the storyline in Prophecies better as well, but really it feels drawn out when you've played 10 chars thru it to get to 20

Pre-sear, Ascalon, Northern Shiverpeaks, Kryta Province == noob island
jungle+desert = fed-ex quests around the marketplace, palace
Southern shiverpeaks, islands = main cantha missions/quests + one faction
which leaves the "optional" faction as an extra.

I don't like factions over prophecies, but it's a nice change I certainly wouldn't be playing if I was had been stuck with only Prophecies for all this time and I think that's true even a lot of the Factions "haters".
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Old Sep 20, 2006, 12:37 PM // 12:37   #23
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I enjoyed Prophecies more than Factions. I still have fond memories of Prophecies, but Factions is just a blur. I don't hate Factions, it's a good game and I've enjoyed it, but I just feel that I was more drawn in by the Prophecies storyline.
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Old Sep 20, 2006, 07:43 PM // 19:43   #24
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I just find myself being able to go back and have replayability in Prophecies much more than factions. I can take a char all the way through factions in less than a day capping all primary skills for the profession along the way. Once I am done with shiro, I need never touch it again, but I can go through areas of Prophecies many more times over and spend a nice leisurely week going through all of prophecies and doing the quests.

That's the other nice thing. Apart from the quests to get your 10k faction, there is no incentive (beyond huge xp to earn skill points) to do anything but primary quests.

Prophecies gave you skills with the quests and the quests, even when not primary, were more a part of the storyline than factions.

I am not a factions hater, I think it is a fun and challenging expansion, just kind of boring and too small.
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Old Sep 20, 2006, 07:59 PM // 19:59   #25
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phrophesies is just more fun than factions... drok run is ftw ^_^...stupid factions pissed me off with closed door areas
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Old Sep 20, 2006, 08:03 PM // 20:03   #26
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Cantha, I like the looks better and perfer the accelerated pace and has more > lvl 20 content.

I perfer the greater xp gold rewards and choose the skills I want vs being spoonfeed specific paths and limiting you 2/3 of the game.
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Old Sep 20, 2006, 09:13 PM // 21:13   #27
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I'd create a Tyrian char, get ran to LA, Goto Cantha, Buy armor, do factions PvE (which is shorter) and hurray, I'm done

In fact, i already did that.
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Old Sep 20, 2006, 09:25 PM // 21:25   #28
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i thought tyrian characters cant get xp from canthan quests and missions...?
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Old Sep 20, 2006, 09:45 PM // 21:45   #29
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I like Factions more than Prophecies because Factions upgraded the game with many new systems.

However, with these benefits carrying over, I think that Prophecies became the superior game for its really cool and much longer storyline.

That's just me though.
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Old Sep 20, 2006, 10:25 PM // 22:25   #30
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imo

factions >>> prophecies

I enjoyed playing factions over and over with different characters, tyria was just darn boring. (and I know what I am talking about, got 3 characters born in tyria and 3 in cantha, all 6 have beaten both games)

It's just how you feel like playing the game. If you want to go through those boring pre lvl 20 content, prophecies is the place to be.
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Old Sep 20, 2006, 10:26 PM // 22:26   #31
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Quote:
Originally Posted by llsektorll
phrophesies is just more fun than factions... drok run is ftw ^_^...stupid factions pissed me off with closed door areas
so for you fun is getting your lvl 3 char run through the game ... weird sense of fun

GG
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Old Sep 21, 2006, 02:13 AM // 02:13   #32
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For shear looks, Tyria. Hands down, no debate necessary.

For play...depends. I like the linearity of the Tyria missions, but the "brevity" of the Canthan. It can take 45 minutes to smoke a mission like Aura Glade, and 20 minutes for a comprable Canthan mission. The flip side of that is that even though Factions is far from old, alot of the mission cities are BARREN of people, much less people with a clue. The're all 10 sheets to the wind. So many choices.

For Hench, Cantha. Hands down, no debate necessary.

If I could, I would wish for a a land as vast and "mission linear" as Tyria, but with missions as fun/short as Cantha. I just hate in Cantha how you have to go back and forth to the same old places to do primary missions to progess the game, rather than the co-op missions.
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